4) Start the Inventors Notebook and organize it by the format provided.
5) Search the Background of the available products that most resemble your idea.
6) Review the sales features of available products and draft your Feature Claims.
7) Average all sales features and sale prices of the available art (products).
8) Review sales numbers in product quantity (distributorships).
9) Divide sales price average in half, multiply that by .04, compare to your goal.
10) You now have a good idea of where to begin in the design phase, write claims.
11) Take each hand written claim and figure out how you are going to make that claim happen and write that down in your inventors notebook.
12) Prioritize claims in the order to assemble the anticipated product and write those down.
13) Draw product the best you can and number each piece important to making the claim work as anticipated and write those down.
14) Name your anticipated product to come from your invention and write that down, name the project you are working on and write that down.
15) Begin making the invention on paper and use the background and the claims you have made, (note these claims are not your claims in the patent application) and combine them into a draft that includes your drawings with the claim numbers.
16) Review patents at the USPTO site relating to your invention and follow format of Provisional Patent and find words associated with the field of your anticipated invention product.
17) Write the Provisional first draft from examples, find a local attorney in your area (regular civil attorney) and have them draft an agreement you can make copies of and give to potential manufacturers of your anticipated product.
18) Locate a reputable patent attorney from the USPTO site that has a success history of getting patents issued for your type of invention product. Call them and ask if you could send your paperwork (provisional draft) to them and file a Provisional Patent draft after review from the Patent Attorney.
19) Spend the money to file for the provisional patent draft and apply patent pending with serial number issued from USPTO to the agreements your local attorney has drafted for you.
20) Now go sell your paperwork to someone that is in the business of manufacturing products that fall within the field you have searched that your anticpated product most closely resembles. Sell the first one of your anticipated product to come based only from your paperwork to date.
21) Begin your invention phase for the product of your provisional patent draft that has been recieved by the USPTO and an issued number for Patent Pending.
22) Remain polite with your goal in mind, keep close contact with the manufacturer or purchaser of your first actual product to come and make sure to give them a bill of sale signed and dated.
23) The one year clock is now set so make one of your invention products to work as you claimed in the original notes, try it out and refine the process to make the invention but remember to not go beyond the one year clock to file for the patent but wait for at least 363 days to file the Patent Application in the USPTO.
24) The rest will become obvious but you need both types of attorneys in the event your patent issues. Never try to file your own patent paperwork with the USPTO and always have a local attorney make those agreements up and stick by them.
Happy Inventing stories are great, follow these steps and you will soon have your success story to tell!
Just think of that, just that easy so everyone needs to really understand what a product requires to get to the show and take home the one million prize dollars.
Wednesday, March 07, 2012
At the time a person thinks of an idea for something like a method to improve another working invention of someone else's, or to make an invention from an idea of their own, they need to write it down and begin working on the idea or they may find that soon after, someone else will come up with almost the same idea and then the statement of "they took my idea" comes to mind.
The transformation of and idea into something tangible needs to happen in steps that when completed, will get you an issued United States Patent. The United States Patent is a title for a recipe detailed to the point that it enables someone skilled in the same art as the invention pertains, to make and use one of the same as the inventor that filed for the patent. The issued patent to any invention product does not make the product a success, nor does the text written within the patent assure that the product works as outlined in the specification.
There is no set guarantee of product success if the patent is issued to the inventor, or guarantee a U.S. patent issued valid is enforceable. Even if a U.S. patent issues to you does not mean it is worth any value to anyone else except you. Most people simply want an idea patented and have no idea where to begin.
The need to promote creativity in a newly formed way is evident today. The disparagement of limitless efforts exerted by an independent inventor towards making an invention while in uncertain financial positions to make the invention come into reality wears the skin thin.
The kind of ideas that make good inventions sell by the thousands before the Patent is issued. The point is to sell the product of the invention process that has been thoroughly refined over and over and that is called the reduction to practice.
I have written for many years on this subject of creativity and it amazes me, the people coming up with the kind of statements they do regarding USPTO rules to follow and how each person defines an invention or an inventor. I can see now at this point that inventing is what everyone thinks they do when they have an idea which is untrue, also that the idea is the invention and again which is untrue.
My definition of an invention would read that; an invention is a result of a lengthy process of reducing an object of usefulness into an observable working object from the process, and that; this process is a logical path for progression within a business framework that is brought to light from the idea of the inventor. The idea of the invention is only a tangible piece of the process when the inventor of the idea protects it like he or she would protect any very important protected documents. The situation is that there are no ideas worth protecting unless someone else makes them worth money or a tangible exchange for something else.
When the inventor has an idea he or she also needs to have acquired the following skills to become enriched monetarily. The thing about a product invention is that it does not come to life until quite a few steps are completed successfully. These steps are fact and have to be completed to produce a monetarily successful project ending.
Steps to complete an idea into a profitable project result.
A) Have the idea, name it and write it down somewhere for later review, include the date.
EXAMPLE 1 : I am a mechanic driving home from work and at work I just had to do a job for a customer and it required that I remove items which took 2.5 hours and an additional 30 minutes to do the actual repair along with replacing the items that took me 2.5 hours to remove. The shop made 5.5hours flat rate @ $125.00 per hour flat rate.
I just thought of a tool that would allow me to repair the problem with only 1 hour to remove the parts that it took me 2.5 hours the first time I did that particular type of repair. The next time I do that work I am going to spend 2 hours making me a tool that will allow me to do the total repair work in only 2.5 hours, the shop will make 5.5 hours flat rate and I can take a few more soda breaks, get paid and still be ahead. Because I only spent a total of 2.5 hours repair, 2 hours making a tool I can use again for next time and I got to bs around the shop for 30 minutes (4.5 hours total) "and" the boss is happy cause the shop just made up an hour that John over there in the next repair stall cost the company by going over the flat rate allowed time to do the repairs for his work on his job. We all win cause then the customer gets called an hour earlier than anticipated and the work is less cost than the customer expected to pay (in a fair shop).
So this tool could potentially make someone quite a lot of money if there were enough of the mechanics in the trade that would purchase one for their repairs. The point is that the tool has to perform to a level a mechanic could rely on after spending the money on the tool. The original mechanic had to have the developed skills from experience to think of making a tool that makes the work easier. Experience in your trade is necessary for this type of invention.
So now you are driving your car as the mechanic that just had a great idea to make a tool that could potentially make him or her into an inventor of a new and improved wrench used by many other mechanics in the trade, that's cool.
Stop by the local Office Max and purchase a little notebook and some good free rolling ball point pens. Remember erasers are only for those who still make mistakes, hey.
Anyway the one you want to purchase is Square Deal- Marble Memo, 80 sheets, 160 pages, 4.5" x 3.25" =www.mead.com Dayton Ohio. Office Max bar code 43100-45147.
The first entry then would simply be quickly write down a name you can associate with the idea you had and initial it in your hand writing and don't rip any pages out for any reason. I always purchase several at a time.
Using our mechanic as an example and his new tool here is what the text should read.
B) Determine what result you wish to end up with if it would actually work as anticipated.
EXAMPLE 2 : If this tool actually works what do I intend to do with it, make one and use it for myself ? Start a company up to manufacture them for me or make one for a prototype and try to get someone interested in working with me to make this a small income later on but for now I just want to use one at my work.
NOTE : At this point in time it is your important step to contact your Snap On dealer or MATCO or any tool supplier that specializes in selling shop tools to mechanics. Ask them if they have a tool to do the specific work you just did and then go write down in your inventors notebook that you asked the Snap On sales representative and he has never heard of one but he will check the company database just in case they have one somewhere else. If they have one then look at it and see if it is like yours, if not buy one and try it out.
C) If you are sure your tool is going to work and you want to make an invention from it then you need to review whatever you can find that may be available for sale and available to the public. See how others made tools to do the same work, if there is none then you can start on your paperwork and be assured you are on the right path. I there are other tools check and make sure yours and theirs are alike or not alike. My advice is to make yours the way you wanted to "if" your idea saves time over the other tools like yours (prior art).
Here is where it starts going haywire right off the get go, whereas now when do you plan to make your tool? The repair shop you work at? Your workshop at home? Either you have the machinery to make one or you don't it's that simple.
D) Usually it's a mechanic or someone very skilled in their field with acquired skills at performing in metal part construction. You need to make one of your tools or hire someone else to make it. In fact nothing goes untouched by a machinist not even a label on a bottle, everything of manufacture needs machinists work. Why would you waste your time and money to just make a flimsy cheese ball prototype, answer is you shouldn't for several reasons.
E) Now let's just say the inventor is you, in your trade or in housework or just doing something fun and you get an idea for a product. How are you going to make anything happen other than the idea, you may has well go out and try to sell someone on the idea and have them make it on agreement that if you make money there will be some sort of return for the investment of skill and labor in completing the work into a tangible form.
The invention is not just the idea, someone has to make your idea into an invention if you do not have the required skills, and they are wide in scope. Paperwork is first so you need to be able to write clearly and describe things clearly on paper. Next is to figure out a name for the project to be detailed in writing that will allow you to end up at the end goal, which should be a product paying you royalties and benefits for the next 20 years, the life of the patent.
You have to be an outgoing person that is willing to ask for help and be willing to be cooperative with the individuals that can assist for you to make this small fortune from your invention. The more people that can assist you will allow you to get your final product built in a reasonable amount of time, that is around 4 months after the first concept is accepted by you as the chosen design to manufacture and offer for sale.
If you do have the skills required to produce your invention as a product then the first thing you need to do is to draw up proportionally sized embodiments that example what you anticipate your invention product will end up looking like, write a draft for the provisional and hire an attorney to file it for you. Today with the intranet you may be able to do all the paperwork and have an attorney send your paperwork to the USPTO and then you get to mark your new prototype patent pending. Only if you have no idea of what you are doing would be a reason to make something first. Once the prototype is made your paperwork better be ready to file for the U.S. Patent with the claims submitted, and if you have not completely reduced your invention to the most efficient method for using the invention and manufacturing the invention then as soon as you get yours made and sold then someone else will make it better in some way and if their model sells for less than yours and does the same thing then they win sales and you need to go back to the drawing board and re design in another feature for yet less cost in manufacturing bringing you back to the top in sales. It's always a race to the most for the least to the consumer.
File the paperwork using a patent attorney, I think the filing cost's are slightly over a hundred bucks for an independent inventor. The largest cost is the time you burn up explaining things to the patent attorney if you have not detailed the provisional enough, so writing the provisional is the first step and not something that comes after the prototype.
So file the provisional and then start working on your invention, after all it was the idea that got you to this point in the project of your invention product, and the paperwork must be completed to make it worth going forward with the development of your product.
Wednesday, March 07, 2012
The Provisional Draft you are going to write comes after you have made several sketches on paper. These sketches come directly from your vision of what you think your invention is, and you need to start with evaluating features that would guarantee someone would pull cash right out of their pockets to have one. This sets parameters necessary to determine an approximate size dimensionally for the anticipated product of the invention process of yours.
An example for instance is a water heater, in this example there is simplicity and usefulness. The simplicity is the process to make hot water and the usefulness covers a vast scope of the art in heating water.
So in this example scenario your invention is the water heater. You are starting now to name the features claims that will warrant spending money, and the next several years of your life in spare time. Before you go drawing pictures of your water heater first review variables on what the features need to be for sales of your invention.
Example, everyone has a water heater so how can I make one and get a patent on it? The answer is to make a product that many people will want to purchase. So your information you had reviewed regarding water heaters showed a huge market but the average high volume heater is within a $500.00 average retail range. So now you know for sure that company is making those heaters and selling them to the retailer for possibly $250.00 or so. That really limits the size and shape of your new water heater product. Size and shape seem to always dictate manufacturing cost's. The larger and heavier the product the more expensive it becomes to produce. So now you know for sure and in fact that you need to manufacture a product for x.
Once you have a target price you can begin your sketches in approximate size and shape. The features you have written down that are needed for sales can be reviewed by other products within the same scope as yours.
As you are sketching, a name could possibly come up and you may want to change it later on but it is very important to chose. Sign and date the sketches and write on them private personal property of x (your name). Name several items as they come up and it usually takes the form of items in an order that your mind has decided through mental building progressions of your invention prior to you now naming the invention and sketching it out.
The issue of an attorney is critical from the onset of your project, you need to review very carefully attorneys and their patenting records. You can find them at http://uspto.gov . Locate a patent attorney as soon as you can because once it's on paper with sketches and written specification it should be sent to the USPTO as soon as possible.
Feature Claims are what makes the product desirable over the next manufacturers product. Features are what consumers are looking for and compared to pricing. Patent claims are what the inventor comes up with to make the feature claims real within your invention itself.
One feature claim I always like to use is the lifetime warranty one, a U.S. Patent that has been issued has a 20 year lifetime so if you make the feature claim of lifetime warranty it puts the product in a really quality framework. The customers purchasing it will be very happy because they know if they like it after it functions then there will be a good investment of money, it also gives the inventor feedback for future product improvements.
That is only one feature claim example and each product from an invention project has many feature claims possible. So after the feature claims are noted in order, then an inventor can start the sketching process based on a comparison of moneys willingly spent by customers i.e. cash out of pocket, I need it now and can't do without it. And compared to what a manufacturing company has to charge the retailer at a wholesale level. So a customer is happy to spend x on the initial purchase ($500), retailer gets it for $250 there and about. It will be difficult to get anyone to sell your product without giving them an opportunity to make money for themselves and largely due to the problems new products can have. So if the manufacturer can sell the product for $250 after all expenses are paid for in manufacturing, packaging, and selling, added to the wages of staff and people working at the manufacturing plant, the raw materials, machinery, electric bills and so on then he cannot spend more than 1/3rd that in raw materials and labor as I have just described.
All of a sudden your design really comes into prospective, deduced as described if you cannot make your product for $83.00 raw materials then you had better reconsider filing for a U.S. patent. The entire idea is to make a product worth money and provide the inventor a small income.
After you write down a short paragraph of why you had the idea for this new invention of yours and what inspired you to want to file patent paperwork for it, and in addition to the above evaluations when completed, and written by you in text within your inventors notebook, then you can begin to sketch.
Every invention had a reason to become a product. Usefulness is primary for obtaining a U.S. Patent, and within that obviousness observed there would be your reasons that no one ever could replicate identically so it is important to write now what your intent and driving force was that started you on this invention and project.